Roblox, an online gaming platform, has been a popular destination for gamers worldwide. With numerous games designed by users, the possibilities are endless. In this article, we will discuss Roblox Flying Script, a hack that enables you to fly in various Roblox games. We will cover different aspects of these scripts, including how they work, how to execute them, and some popular flying script Roblox options available online.
Benefits of Using a Roblox Flying Script
- Enhanced Gameplay: Using a flying script Roblox can significantly enhance your gaming experience by enabling you to explore the virtual world from a new perspective.
- Competitive Edge: By using a Roblox fly script, you can gain an advantage over other players, particularly in multiplayer games where movement is crucial.
- Customization: Some Roblox flying scripts offer customizable settings, such as flying speed, allowing you to tailor your experience to your preferences.
- Versatility: Many flying script Roblox options work across multiple games, providing a single solution for numerous gaming experiences.
How to Execute a Flying Script Roblox
Here is a step-by-step guide on how to execute a Roblox Flying Script :
- Find a Working Script: Search for a working fly script Roblox online. Popular sources for these scripts include gaming forums, social media platforms like TikTok, and YouTube videos.
- Download a Roblox Exploit: To execute the script, you will need a reliable Roblox exploit, such as Krnl, Fluxus, Synapse X, or Arceus X.
- Launch the Game and Exploit: Open the Roblox game where you want to use the flying script and launch the downloaded exploit.
- Copy and Paste the Script: Copy the fly script Roblox and paste it into the exploit’s input box.
- Attach and Execute the Script: Click the “Inject” or “Attach” button within the exploit, followed by the “Execute” button. This will initiate the script GUI (Graphical User Interface).
- Enable the Fly Hack: Within the script GUI, enable the fly hack option to start flying in the game.
Top Fly Script Roblox Options
Below are some popular fly script Roblox options that have been tested and proven to work across various games:
Script 1
--ARCEUS X FLY V2 SCRIPT
loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")()
Script 2
-- new fly/walkspeed gui
-- Made by 6uz
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local Fly = Instance.new("TextButton")
local walkspeed = Instance.new("TextButton")
local wsframe = Instance.new("Frame")
local wsinput = Instance.new("TextBox")
local setws = Instance.new("TextButton")
local rews = Instance.new("TextButton")
local wsclose = Instance.new("TextButton")
local Close = Instance.new("TextButton")
local Open = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Main.Name = "Main"
Main.Parent = ScreenGui
Main.BackgroundColor3 = Color3.fromRGB(255, 170, 255)
Main.BorderSizePixel = 0
Main.Position = UDim2.new(0.14777948, 0, 0.194278911, 0)
Main.Size = UDim2.new(0, 360, 0, 413)
Title.Name = "Title"
Title.Parent = Main
Title.BackgroundColor3 = Color3.fromRGB(226, 151, 226)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(0, 360, 0, 50)
Title.Font = Enum.Font.SourceSans
Title.Text = "6uz's Gui"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.TextSize = 14.000
Title.TextStrokeTransparency = 0.000
Title.TextWrapped = true
Fly.Name = "Fly"
Fly.Parent = Main
Fly.BackgroundColor3 = Color3.fromRGB(255, 119, 242)
Fly.BorderSizePixel = 0
Fly.Position = UDim2.new(0.0472222194, 0, 0.198731437, 0)
Fly.Size = UDim2.new(0, 153, 0, 55)
Fly.Font = Enum.Font.SourceSans
Fly.Text = "Fly"
Fly.TextColor3 = Color3.fromRGB(255, 255, 255)
Fly.TextScaled = true
Fly.TextSize = 14.000
Fly.TextStrokeTransparency = 0.000
Fly.TextWrapped = true
Fly.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/9tZMx4SW"))()
end)
walkspeed.Name = "walkspeed"
walkspeed.Parent = Main
walkspeed.BackgroundColor3 = Color3.fromRGB(255, 119, 242)
walkspeed.BorderSizePixel = 0
walkspeed.Position = UDim2.new(0.508333325, 0, 0.198731437, 0)
walkspeed.Size = UDim2.new(0, 153, 0, 55)
walkspeed.Font = Enum.Font.SourceSans
walkspeed.Text = "Set Speed"
walkspeed.TextColor3 = Color3.fromRGB(255, 255, 255)
walkspeed.TextScaled = true
walkspeed.TextSize = 14.000
walkspeed.TextStrokeTransparency = 0.000
walkspeed.TextWrapped = true
walkspeed.MouseButton1Click:Connect(function()
wsframe.Visible = true
Fly.Visible = false
end)
wsframe.Name = "wsframe"
wsframe.Parent = walkspeed
wsframe.BackgroundColor3 = Color3.fromRGB(255, 170, 255)
wsframe.BorderSizePixel = 0
wsframe.Position = UDim2.new(-1.19607842, 0, -0.583201468, 0)
wsframe.Size = UDim2.new(0, 360, 0, 362)
wsframe.Visible = false
wsinput.Name = "wsinput"
wsinput.Parent = wsframe
wsinput.BackgroundColor3 = Color3.fromRGB(231, 154, 231)
wsinput.BorderSizePixel = 0
wsinput.Position = UDim2.new(0.163888887, 0, 0.0883977935, 0)
wsinput.Size = UDim2.new(0, 241, 0, 63)
wsinput.Font = Enum.Font.SourceSans
wsinput.Text = "Speed Value"
wsinput.TextColor3 = Color3.fromRGB(255, 255, 255)
wsinput.TextScaled = true
wsinput.TextSize = 14.000
wsinput.TextStrokeTransparency = 0.000
wsinput.TextWrapped = true
wsclose.MouseButton1Click:Connect(function()
wsframe.Visible = false
Fly.Visible = true
end)
setws.Name = "setws"
setws.Parent = wsframe
setws.BackgroundColor3 = Color3.fromRGB(221, 147, 221)
setws.BorderSizePixel = 0
setws.Position = UDim2.new(0.0472222231, 0, 0.331491709, 0)
setws.Size = UDim2.new(0, 143, 0, 51)
setws.Font = Enum.Font.SourceSans
setws.Text = "Set Walk Speed"
setws.TextColor3 = Color3.fromRGB(255, 255, 255)
setws.TextScaled = true
setws.TextSize = 14.000
setws.TextStrokeTransparency = 0.000
setws.TextWrapped = true
setws.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = wsinput.Text
end)
rews.Name = "rews"
rews.Parent = wsframe
rews.BackgroundColor3 = Color3.fromRGB(221, 147, 221)
rews.BorderSizePixel = 0
rews.Position = UDim2.new(0.508333325, 0, 0.331491709, 0)
rews.Size = UDim2.new(0, 153, 0, 51)
rews.Font = Enum.Font.SourceSans
rews.Text = "Reset Walk Speed"
rews.TextColor3 = Color3.fromRGB(255, 255, 255)
rews.TextScaled = true
rews.TextSize = 14.000
rews.TextStrokeTransparency = 0.000
rews.TextWrapped = true
rews.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
end)
wsclose.Name = "wsclose"
wsclose.Parent = wsframe
wsclose.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
wsclose.BorderSizePixel = 0
wsclose.Position = UDim2.new(0.891666651, 0, 0, 0)
wsclose.Size = UDim2.new(0, 39, 0, 39)
wsclose.Font = Enum.Font.SourceSans
wsclose.Text = "X"
wsclose.TextColor3 = Color3.fromRGB(255, 255, 255)
wsclose.TextScaled = true
wsclose.TextSize = 14.000
wsclose.TextStrokeTransparency = 0.500
wsclose.TextWrapped = true
Close.Name = "Close"
Close.Parent = Main
Close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Close.BorderSizePixel = 0
Close.Position = UDim2.new(0.891666651, 0, 0, 0)
Close.Size = UDim2.new(0, 39, 0, 39)
Close.Font = Enum.Font.SourceSans
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(255, 255, 255)
Close.TextScaled = true
Close.TextSize = 14.000
Close.TextStrokeTransparency = 0.500
Close.TextWrapped = true
Close.MouseButton1Click:Connect(function()
Main.Visible = false
Open.Visible = true
end)
Open.Name = "Open"
Open.Parent = ScreenGui
Open.BackgroundColor3 = Color3.fromRGB(255, 170, 255)
Open.BorderSizePixel = 0
Open.Position = UDim2.new(0, 0, 0.566150188, 0)
Open.Size = UDim2.new(0, 92, 0, 22)
Open.Font = Enum.Font.SourceSans
Open.Text = "Open"
Open.TextColor3 = Color3.fromRGB(255, 255, 255)
Open.TextScaled = true
Open.TextSize = 14.000
Open.TextStrokeTransparency = 0.500
Open.TextWrapped = true
Open.MouseButton1Click:Connect(function()
Main.Visible = true
Open.Visible = false
end)
-- Scripts:
local function NLNLEP_fake_script() -- ScreenGui.Script
local script = Instance.new('Script', ScreenGui)
frame = script.Parent.Main -- Take out {}s, and put name of frame
frame.Draggable = true
frame.Active = true
frame.Selectable = true
end
coroutine.wrap(NLNLEP_fake_script)()
Script 3
repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
Script 4
local User = game:GetService("UserInputService")
local player = game:GetService("Players").LocalPlayer
local GuiService = game:GetService("StarterGui")
local mouse = game.Players.LocalPlayer:GetMouse()
local holdingWKey = false
local holdingSKey = false
local holdingAKey = false
local holdingDKey = false
local holdingSpaceKey = false
local holdingControlKey = false
Speed_1 = -1
mouse.KeyDown:connect(function(key)
if key == "-" then
Speed_1 = Speed_1 + 0.2
GuiService:SetCore("SendNotification", {Title = "Speed", Text = "Speed has gone down";})
end
end)
mouse.KeyDown:connect(function(key)
if key == "=" then
Speed_1 = Speed_1 - 0.2
GuiService:SetCore("SendNotification", {Title = "Speed", Text = "Speed has gone up";})
end
end)
mouse.KeyDown:connect(function(key)
if key == "m" then
if startup == true then
startup = false
GuiService:SetCore("SendNotification", {Title = "Speed", Text = "Speed is now disabled";})
else
startup = true
GuiService:SetCore("SendNotification", {Title = "Speed", Text = "Speed is now enabled";})
local brick = Instance.new("Part", workspace)
brick.Size = Vector3.new(3, 2, 3)
brick.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0, -4, 0)
brick.Transparency = 1
brick.Anchored = true
brick.Name = "Brick"
mouse.KeyDown:connect(function(key)
if key == "m" then
brick:remove()
end
end)
for i = 1, math.huge do
brick.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0, -4, 0)
wait(0)
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if startup then
if WHeld == true then
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,Speed_1)
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if startup then
if SHeld == true then
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-Speed_1)
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if startup then
if AHeld == true then
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(Speed_1,0,0)
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if startup then
if DHeld == true then
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(-Speed_1,0,0)
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if startup then
if SpaceHeld == true then
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,-Speed_1,0)
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if startup then
if ControlHeld == true then
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,Speed_1,0)
end
end
end)
User.InputBegan:Connect(function(inputObject)
if(inputObject.KeyCode==Enum.KeyCode.W) then
holdingWKey = true WHeld = true
end
if(inputObject.KeyCode==Enum.KeyCode.S) then
holdingSKey = true SHeld = true
end
if(inputObject.KeyCode==Enum.KeyCode.A) then
holdingAKey = true AHeld = true
end
if(inputObject.KeyCode==Enum.KeyCode.D) then
holdingDKey = true DHeld = true
end
if(inputObject.KeyCode==Enum.KeyCode.LeftControl) then
holdingControlKey = true ControlHeld = true
end
if(inputObject.KeyCode==Enum.KeyCode.Space) then
holdingSpaceKey = true SpaceHeld= true
end
if(inputObject.KeyCode==Enum.KeyCode.W) then
holdingUKey = true WHeld = true
end
end)
User.InputEnded:Connect(function(inputObject)
if(inputObject.KeyCode==Enum.KeyCode.W) then
holdingWKey = false WHeld = false
end
if(inputObject.KeyCode==Enum.KeyCode.S) then
holdingSKey = false SHeld = false
end
if(inputObject.KeyCode==Enum.KeyCode.A) then
holdingAKey = false AHeld = false
end
if(inputObject.KeyCode==Enum.KeyCode.D) then
holdingDKey = false DHeld = false
end
if(inputObject.KeyCode==Enum.KeyCode.LeftControl) then
holdingShiftKey = false ControlHeld = false
end
if(inputObject.KeyCode==Enum.KeyCode.Space) then
holdingSpaceKey = false SpaceHeld = false
end
end)
Remember that these scripts may not work indefinitely, as developers often update their games to prevent hacking. Always exercise caution when using any hacks or scripts.
Precautions While Using Roblox Fly Scripts
- Risk of Bans: Using a Roblox Flying Script may result in a temporary or permanent ban from the game, as some developers consider it cheating. Use these scripts at your own risk.
- Malware and Scams: Be cautious when downloading exploits or scripts, as some sources may contain malware or be scams. Only download from reputable sources.
- Updates and Patches: Game developers may release updates or patches that render certain scripts ineffective. Keep this in mind and be prepared to search for new, working scripts as needed.
FAQs
Q: Can I use a single Roblox Fly Script for multiple games?
A: Yes, many flying scripts are versatile and can be used across different Roblox games. However, it’s essential to verify the compatibility of a script with your desired game before using it.
Q: Is it safe to use a Roblox fly script?
A: Using a Roblox flying script can result in bans from games, as it may be considered cheating. Additionally, downloading exploits or scripts from untrustworthy sources may expose your system to malware or scams. Exercise caution and use these scripts at your own risk.
Q: Can I customize the flying speed in a Roblox fly script?
A: Some Roblox flying scripts offer customizable settings, such as flying speed. However, this feature may not be available in all scripts.
Conclusion
Fly script Roblox can elevate your gaming experience by allowing you to fly in various games on the platform. However, it is essential to exercise caution when using these hacks, as they may result in bans or expose your system to malware. By following the steps outlined in this article and choosing a reliable script, you can enjoy a unique and engaging Roblox experience.